2016

Seattle

Workshop details

Pigott 101, 9am

Rhonda Glennon, Katie Kowalsky, Diana Shkolnikov

Interactive maps are everywhere these days, and geocoding powers the interactive map experience. Geocoding turns addresses and place names into geographic coordinates. With coordinates of places revealed, the map can pan and zoom to the right location, drop markers, and draw outlines of geographic areas. In this workshop, you’ll be learning how to build an interactive map that contains a simple, yet powerful, search box powered by the Mapzen Search API, which is an open-source geocoding service built on open data sets, including OpenStreetMap.

In this hands-on session, you’ll learn:

  • An overview of geocoding and examples of it
  • How you can use OpenStreetMap for geocoding
  • What tools are available for geocoding
  • How build a simple web page containing a map through the Leaflet JavaScript library
  • How to add the Mapzen Search geocoding plug-in to your map
  • Options for customizing the geocoder and improving search results
  • How to link the geocoder results into other tools, such as a routing or navigation

Bring your laptop! This session is appropriate for all levels of web programming or geocoding experience. The goal is for all attendees to leave with a web page containing a map and a working geocoding search box on it.

Make an interactive map with OSM data!

Piggott 102, 9am

Lyzi Diamond, Dan Swick

Come learn how to make a web map with Mapbox Studio! This 90-minute workshop will walk through extracting data from OpenStreetMap, loading the data into Mapbox, styling a custom interactive map, and publishing it to the web with Mapbox GL JS. We will also touch on the best ways to visualize humanitarian data, the ins and outs of vector-based mapping technology, and techniques for publishing on multiple platforms. This will be a hands-on workshop, so be sure to bring a laptop if you can. Beginners very welcome!

How to make the most out of OSM Evangelization

Piggott 108, 9am

Javier Carranza

We propose to illustrate and discuss about the contents and outreach of MapGive, Youth Mappers , School of Data and Stats UP OSM evangelizing programs. As an “announcement of good news” , evangelizing on OSM needs to be carefully analysed, planned and launched to be effectively transferred to enthusiastic users. The first 45 minutes will portray fast paced pitches in the format of speed geeking. There will be 4 “islands” of chairs around an easel to explain in a more individualized fashion. After this, 45 minutes of key stakeholders panel short talks will follow, promoting dialogue too.

Fast paced presentations

  • What is MapGive?
  • What is Youth Mappers?
  • How does School of Data approaches the opening of geo data?
  • What is the Stats UP project?

Panel short talks

  • What can we learn from the before portrayed experiences? How can we produce synergy between these initiatives?
  • Should we have minimum curricula contents (based on learnsom.org, for example) or shall we teach OSM to converted mappers based on study cases? Should we certify trainers or organizations, for instance?
  • How does the future of OSM evangelization looks?

Crowdsourcing Satellite Imagery: Rapidly turning pixels into insight

Piggott 101, 10:30am

James Sondag

Join us to learn about geospatial data extraction and enrichment of high-resolution satellite imagery using crowdsourcing. Come see how it’s done and how our team is able to ensure high quality results without sacrificing scalability or speed. James will share his expertise and lessons learned across numerous global projects.

In addition James has scheduled a DigitalGlobe high resolution satellite collection over the event for Monday (Actual collection will be confirmed closer to Monday - Usually collections occur between 10:30am and 11:00am local time) - Weather dependent

Rendering your own maps

Piggott 102, 10:30am

Paul Norman

This workshop will take you through setting up your own map rendering server using OpenStreetMap data. Basic Linux and PostgreSQL knowledge is required, as well as a computer or virtual machine running Ubuntu 16.04.

Making mapping fun and engaging future mappers

Piggott 108, 10:30am

Miriam Gonzalez

Over the past year, the OpenStreetMap community with the participation of Telenav begun the process of importing administrative boundaries released by the National Institute of Statistics and Geography (INEGI). To date, a complete set of administrative boundaries has been imported to the country’s OSM map and many government agencies in Mexico have decided to further formalize their collaboration with the OSM project. In this session, we will share some of our learnings to date and introduce the national road network data recently released by INEGI, the next import project soon to be launched in Mexico.

Let’s add bike-share stations to OSM

Piggott 101, 1pm

Jim Walseth

Map clients backed by OSM should be able to display bike-share stations. Queries should return locations and other useful properties. I’ll propose a bike-share station property list and we’ll work on ingesting one or more cities – e.g., Mexico City.

Faites vos jeux - Here’s the New MapRoulette

Piggott 102, 1pm

Martijn van Exel

MapRoulette is the micro-tasking tool for OpenStreetMap. After months of work and testing, the new version is ready for prime time. We made it much easier and more fun to create your own Challenges, so you can engage mappers locally or around the world to help solve small problems in OpenStreetMap data.

In this workshop, we will walk you through the process of creating and publishing your own MapRoulette Challenges. Bring a laptop so we can spend a lot of time actually transforming your ideas into Challenges that mappers everywhere can start working on right away!

OpenDroneMap <3 OpenAerialMap <3 OpenStreetMap

Piggott 108, 1pm

Stephen Mather, Cristiano Giovando, Nate Smith

It was only 10 years ago that handheld GPS devices were the coolest technology at mapping parties. Today it is all about drones, with more and more mappers using these small flying robots to capture imagery for tracing in OpenStreetMap. The process of collecting your own aerial imagery is becoming as easy as drawing the area of interest on a phone map and clicking the “fly” button - the drone does the rest. But how do you go from hundreds or thousands of individual photos to an accurate orthomosaic that can be used for tracing? And how do you share these large image files efficiently with the rest of the OSM community?

This hands-on workshop aims to answer these questions and more. Participants will learn about the following:

  • mission planning and ground reference data collection
  • drone flying safety, legalities and privacy issues
  • processing aerial images with OpenDroneMap
  • sharing resulting orthophotos in OpenAerialMap
  • tips for tracing drone imagery in OpenStreetMap

Tagging and mapping for routing and navigation

Piggott 101, 2:30pm

Sivaram Ramachandran

A map’s strength is in it’s ability to orient, route, and guide whom-so-ever that is using it within and across geographies. With more and more users, OpenStreetMap already makes for versatile routing possible by car, bicycle, pedestrian but lacks critical data to make it fully navigable. In this interactive 90 minute workshop, we’ll look at the gaps and explore tagging schemes, editing tools, visualizations and workflows, and add turn-restriction, turn-lane and bicycle lane data to enhance the navigation potential of OpenStreetMap. At the end of the session, you will have quickly built the incredible skills to create navigation ready data in and around your community.

Customizing iD for Developers

Piggott 102, 2:30pm

Bryan Housel

iD is the default in-browser map editor on openstreetmap.org, used by the majority of OpenStreetMap contributors. But did you know that many organizations are running customized versions of iD? The iD code is permissively licensed and can be used as a starting point for building a domain-specific map editor or conflation tool. In this session, Bryan Housel, iD project maintainer, discusses the technical architecture of the iD codebase and demonstrates how to create a fork of the iD project and customize it for your needs. Topics include custom presets, cartographic styling, imagery sources, editing tools, and connecting to third-party services.